Format = Double Elimination and Best of 1 Bracket (Except Finals are Best of 3)
Dates = November of 4th -5th.
Prizes = 550,000.00 INR
1st = 300,000 INR
2nd = 150,000 INR
3rd = 30,000 INR
4th = 20,000 INR
5th and 6th = 15,000 INR
7th and 8th = 10,000 INR
Each team that qualified through Online, Intercity events from Season # 1 and 2 are selected to LAN Event of Conquerors Insignia. Also, will be required to execute an agreement between Qualified Teams and Playtonia eSports Pvt. Ltd. Prize money will be paid within 60 days of the Finals. Prize money will be paid out to the Team, provided winning team share the below information with prior consent from entire participating team.
Full name :
Contact number :
Physical address :
Email ID :
Pan Card Number (Scanned Copy of PAN Card) :
Bank Account Details :
Once received, the payments will be sent for processing by accounts team of Playtonia eSports Pvt. Ltd. Transaction will be done on the name of each player of the winning team within 30 days of successful submission of team details. Each Team/Player receiving payment of prize money from Playtonia, as applicable, may be required to complete certain tax-related documentation (i.e. sharing of PAN details or Aadhar Details) prior to payment as requested by Playtonia, and the payment of any prize money by Playtonia eSports Pvt. Ltd. will not be made until such documentation has been completed and returned to Playtonia eSports Pvt. Ltd.
Each Team/Player receiving payment of prize money from Playtonia eSports Pvt. Ltd as applicable, may be required to complete certain tax-related documentation prior to payment as requested by Playtonia eSports Pvt. Ltd.
Day # 1 : 3rd Nov 2017 – Photoshoot.
Day # 2 : 4th Nov 2017 – Playoffs.
Day # 3 : 5th Nov 2017 –Finale and Prize Distribution.
The Playoffs will consist of 4 teams from Season # 1 Online and Intercity Qualifiers and 4 teams from Season # 1 Online and Intercity Qualifiers, subject to the other terms herein.
Teams are placed into a double elimination, best of 1(BO1). Teams that advanced from the same qualifier will not play each other in the first round of the Playoffs.
The Finale will feature the Winner of the Upper Bracket and Winner of the Lower bracket from the Playoffs in a Best of 3 Match at main stage.
Map Veto Process:
Best of One (BO1) Matches : Coin toss will decide Team A and Team B.
Team A bans 1 out of 7 Maps.
Team B bans 1 out of remaining 6 Maps.
Team A bans 1 out of remaining 5 Maps.
Team B bans 1 out of remaining 4 Maps.
Team A bans 1 out of remaining 3 Maps.
Team B bans 1 out of remaining 2 Maps.
Knife Round between will decide the sides.
Best of Three (BO3) Matches : Higher Seeding will decide Team A and Team B.
Team A bans 1 out of 7 Maps.
Team B bans 1 out of remaining 6 Maps.
Team A picks 1 out of remaining 5 Maps. Team B chooses side.
Team B picks 1 out of remaining 4 Maps. Team A chooses side.
Team A bans 1 out of remaining 3 Maps.
Team B bans 1 out of remaining 2 Maps.
Knife Round between Team A & B will decide the side on the Final Map.
If overtime is required (in accordance with the rulebook) for any game, the map used for such game will be used in overtime as well.
Round Time = 1:55 Minutes.
Freeze / Buy Time = 20 Seconds.
C4 Timer = 40 Seconds.
Overtime Money = $10,000 Per Player.
Overtime Rounds = 3 Rounds Per Half.
Rules and Regulations
Each game will consist of two 15 rounds halves. A Game will end if a Team reaches 16-round wins in the second half. If the score of the game is tied after 30 rounds, Overtime (OT) will be played. Overtime consists of two 3-rounds halves. Each player will start each overtime half with $10,000. A Game will end if a team reaches 4-round wins in the same overtime. If the score of an Overtime is tied after 6 Rounds, another Overtime will be played.
Players will have at least 10minutes before the start of the match and 10 minutes between each game of the match to setup and ensure their peripherals like mouse, Keyboard, Earbuds & headsets are working as desired. Fifteen-minute time limits will begin after the conclusion of the preceding match at that station. Ten-minute time limits will begin at the conclusion of the preceding game. There can be a five-minute break at half-time (except there will be no break at half-time of any overtime) and all Players will wait for the tournament officials’ word before starting the next half. All time limits will be strictly enforced.
Teams are not allowed to leave the stage without permission from tournament officials.
With one (1) minute of pre-game remaining, the admin will notify the Teams that the game will be beginning shortly and to be prepared to start. No warm-up or practice games are permitted once the match’s first game has begun.
Players may not use the alias jump throw bind. Players are allowed to use the macro jump throw.
Clipping is not permitted. Players will be considered to be clipping if they boost their respective characters through a solid object or manipulate their respective characters in order to see over, under, and/or through a solid object.
Pixel walking is not permitted. Players will be considered to be pixel walking if they manipulate their respective characters into sitting or standing on invisible map edges.
The use of in-game changing scripts is strictly prohibited and any such use by a Player will result in such Player’s disqualification from the tournament and the forfeiture by the Team of such Player of the game in which such script is used.
The bomb may not be planted in a location where it cannot be defused, in a location where it is not touching a solid object, or in a location where it is not making the normal “beeping” noise. Players may not use objects to cover a bomb in such a way that it cannot be defused.
Players may not defuse a bomb through a solid object.
Players aren’t allowed to look at an opposing Player’s monitor or projected screen during a game.
Players and team representatives may not intentionally manipulate a teammate’s mouse or keyboard during a game.
Only five (5) Players are allowed on stage at any given time during competition.
Breaking one of the above gameplay rules shall result in an automatic forfeit of the game.
Teams are allowed 3 Tactical Timeouts which consists of 30 seconds, per half, making it a total of 6 tactical timeouts per map for each team.
Teams are allowed to call technical timeouts if their equipment is malfunctioning but are forbidden to talk during those timeouts other than to tournament officials.
If a Player loses its connection to the server during the first minute of the game, no kills have been registered, and the bomb has not been planted, the game must be restarted from the beginning of the round. A game will not be restarted unless the three conditions in the preceding sentence have been met.
If a Player disconnects from a round/game that will not be restarted, they will be allowed to rejoin the game, but their character will be considered dead in the round during which they disconnected. If all Players on a Team are disconnected from a game at the same time, and the game will not be restarted, the Team will forfeit the round.
If a tournament official (i.e., Administrators/Observers) disconnects from a game the game will not be restarted, but all Players remain in the game, the round must be completed.
Only game-related chat is allowed during live gameplay.
Players aren’t allowed to remove the earbud and earmuff (Noise Cancellation Headsets) during the live gameplay or tactical timeout as well as during technical pauses without prior permission from Tournament officials or Administrators.
Players must provide their own mouse, keyboard, mouse pad, and earbuds for use on stage as well as in their practice rooms. Subject to the other rules in this rulebook, the display of the name, marks, or logos of the Team of a Player may be permitted on such equipment.
For tournament matches, Players must use the PC, monitor, tournament station headset, Team communication software, and network equipment provided by Playtonia. If a Player finds that an issue has occurred with any of this equipment, such Players should pause the game and notify a tournament official immediately. Players are exclusively responsible for ensuring proper function of the peripherals & audio equipment prior to the start of all games.
If a tournament official is able to confirm that an issue has occurred, they will determine whether the game should be restarted, the game win should be awarded to a Team, or the conditions under which the game should be resumed.
Restarted and resumed games will use the match medic system. Use of the match medic system must be approved by the tournament director.
All Player equipment is subject to the approval of Playtonia management and designated tournament officials. Playtonia reserves the right to deny the use of any equipment, device or other facilitative object suspected of providing an unfair competitive advantage. Playtonia also reserves the right to inspect all equipment.
Each Player on a Team must submit all configuration and driver requests to email@example.com by 31st Oct 2017 10:00 PM IST on the Tuesday. If a Player desires to change his or her configuration and/or driver requests any time thereafter, Player must notify Playtonia management (by sending an email to firstname.lastname@example.org) and allow for at least two (2) days for review and approval. A Player may not change or alter such requests until Player receives written approval from Playtonia managements.
Mice and keyboards must utilize standard USB interfaces. Players may not use PS2 interface equipment.
Players may not use third party applications, programs, or download any software onto tournament computers without approval from a tournament official. Players may not use a USB flash drive or other storage devices. Players may not alter game files or modify drivers.
During a game, Players aren’t allowed to access applications, browsers, or streams other than the Steam Client, CS:GO and any necessary peripheral drivers.
Players who break the above following equipment rules, may be given a warning or may be subject to forfeit the game. After the first warning, each subsequent warning that a Team receives will result in a forfeit of the game.
Administrators will attempt to help Players with technical issues related to their mouse, keyboard, or earbuds, but will not allow such issues to delay the tournament. If a Player’s equipment is malfunctioning the Player will have five (5) minutes to replace the malfunctioning equipment before the Player will be forced to use mouse, keyboard or earbud provided by Playtonia Administrators.
Any person or individual who has been VAC-banned or otherwise banned by CS:GO’s publisher, Valve, in CS:GO on any of such person’s or individual’s accounts (a “CS:GO Banned Person”) will not be permitted to compete or participate in the tournament or in any qualifying event for the tournament (including, without limitation, any online qualifier described in this rulebook) as a Player or otherwise. Substitute Player etc. who is or becomes a CS:GO Banned Person will be immediately disqualified from participation in the tournament. Any Team on which a CS:GO Banned Person has played or otherwise competed, during the period starting with the online qualifier and ending with the end of the tournament, will be immediately banned from the tournament (such Team, a “Banned Team”) and shall forfeit any tournament benefits or amounts (e.g., prize payouts, etc.) otherwise payable to such Banned Team. For the avoidance of doubt, any tournament benefits or amounts awarded to, due to, or won by a CS:GO Banned Person or a Banned Team will be forfeited or, if applicable, refunded in full. No Player from a Banned Team (i.e., non-CS:GO Banned Persons on such Team) will be eligible or permitted to compete in the tournament with any other Team.
Players/Teams that are disqualified prior to the start of a game will not be allowed to play in the game. Players/ Teams that are disqualified during a game must disconnect from the game. Players/Teams that are disqualified will not receive any benefits (prize, etc.) for their ranking in the tournament. Such Players/Teams may also be subject to a ban from a future tournament(s).
All Players must be wearing Jersey’s during the entirety of the Event, Photoshoot & Media Conferences. Failing to adhere the same will result in deduction of 10% or Rs. 10,000 (whichever is higher) from total winning. Playtonia reserves the right to require the removal of unapproved apparel as well as the right to disqualify a Player/Team for wearing unapproved apparel.
Teams must have at least four (4) Players present in order to start a game. A Team will forfeit game 1 if it does not have at least four (4) Players present by five (5) minutes prior to a match’s scheduled start time (grace period). If a Team has forfeited game 1, game 2 will be scheduled to start 15 minutes after game 1 has been deemed forfeited and such Team will forfeit a Bo3 series if it does not have at least four (4) Players present by [15 minutes prior to the scheduled start time game 2. Teams that played a previous game(s) in a match will forfeit games 2 and 3 or, if games 1 and 2 have been played, just game 3 if they do not have at least four (4) Players present (and on the server) by 10 minutes after the conclusion of the previous game (grace period). Teams with four (4) Players present will be forced to start a game at the end of a grace period. Players are permitted to join games that are in progress, but Players are not permitted to add a character to a game for a Player who is absent. Bots are not permitted in any game. If Teams that are scheduled to play each other both forfeit a game or match, a coin toss will determine the game/match win. If a match cannot begin at its scheduled start time, the grace period will begin at the conclusion of the station’s preceding match.
If a match has not been completed, Players may ask their referee for permission to leave their respective station. Referees may set a time limit by the end of which the Player must return to their station or they may deny the Player’s request. Teams may forfeit a game(s), or be forced to play a game(s) shorthanded, if a Player(s) hasn’t returned by the end of the referee’s set time limit. Teams may forfeit a game(s), or be forced to play a game(s) shorthanded, if a Player(s) leaves their station without the match referee’s permission, or is otherwise unable to play.
In order to dispute game results, Players/Teams must notify the referee that they would like to protest the game before a new game has begun. In order to dispute match results, Players/Teams must notify their referee that they would like to protest the match before the match results have been submitted.
In-Game Player names, Player avatars and Team names must be pre-approved by Playtonia. Player and Team name have to be clean and without a sponsor. Player avatars must consist of a Player picture provided by Playtonia prior to the event or an approved Team logo.
A Team must consist of a minimum 3 players who had represented their team in the online or offline qualifiers. Failing which their team will be disqualified.
All Players will turn in their cell phones and all other electronic devices to the referees while being on stage, to be returned once they leave the stage.
All Teams must submit the names of the Players who will comprise their roster, which consist of five (5) Players. The full line-up must be submitted together with the Team Agreement. The initial roster of Teams participating in the tournament as a result of online qualifiers will be deemed to be comprised of the five (5) Players who participated in the online qualifiers. Online qualifiers will submit its roster and an executed Team Agreement to Playtonia management immediately upon qualification for the tournament.
Players are not allowed to hang jackets or other objects over the chairs, in front of cameras, or anywhere else where deemed by tournament officials to be obstructing the broadcast, Playtonia (or its sponsors/partners) marks or logos, or fair play of the tournament. Same rules apply to hats or hoodies covering the headphones.
Photography and/or audiovisual recording of any kind inside Playtonia events are permitted only with the prior written consent of Playtonia. Players and/or Teams may not use the names, trademarks or logos of Playtonia and/or its affiliated entities for any commercial purpose (including for publicity or public relations), without the prior written consent of Playtonia in each instance.
As described in the Team Agreement, Playtonia has permission to use Team logos, Player pictures and videos for use on stage material, live-streaming, television broadcasts of Playtonia and related events, online use, including but not limited to, social media posts and videos, and for the advertising/promotion of the Playtonia online broadcasts, (e.g., institutional promotion), and in connection therewith, Playtonia corporate partners and sponsors.
Teams are required to be available for photo and video shooting on the Media Day preceding their match days (at a minimum). Exact details of the photo and video shooting schedule will be delivered to Teams prior to their arrival.
Players and/or other Team representatives shall not, at any time during Playtonia competitions, mention or “plug” any commercial product, service, venture or entity (including the name of an individual’s employer) (collectively, “Commercial Products/Services”), including, without limitation, by using equipment, apparel, and/or other items featuring the name/logo of such Commercial Product/Service, without pre-approval from tournament officials in each instance. Tournament officials reserve the right to require Teams/Players to take reasonable steps to obscure (e.g., tape over) any visible manufacture names/logos on any Team/Player supplied equipment.
Each Team and Player will be required to use its official Playtonia account (or create one prior to the commencement of tournament play).
Playtonia management has the final ruling on all tournament matters.
Players and Team Management may not use a USB flash drive, unplug anything from a monitor, PC, or audio equipment, or touch power units without a tournament official’s permission. Players and Team Management may not move a monitor, PC, or audio equipment without a tournament official’s permission. Players may not adjust monitor settings, other than volume, without a tournament official’s permission.
Players may not communicate with a spectator (including any Team representatives or Team affiliated individuals except for other Players on such Player’s Team and, during timeouts, of such Team), or a Player other than a Teammate, during the course of a match.
Players and Team representatives will act professionally at all times and may not curse, taunt or use vulgar or inappropriate language or gestures.
Players/Teams may not use a match’s designated station for warm-up games during, or prior to the start of, a match without a tournament official’s permission.
Players/Teams that have not been eliminated from the tournament have priority over other Players/Teams regarding the use of stations for warm-up.
Technical Foul Rules
Players and Team representatives may not stand on chairs, tables, or other Playtonia equipment and will follow all rules of the venue as designated by Playtonia.
Players and Team representatives may not verbally abuse a tournament official. Verbal abuse of a tournament official includes, but is not limited to, the use of vulgar language directed at a tournament official, the use of insulting words or gestures directed at a tournament official, and excessive argument with a tournament official that results in the delay of a match.
Players and Team representatives may not incite spectators into taunting a Player or spectator.
Players and Team representatives may not taunt or celebrate in excess. Excessive taunting/celebration includes, but is not limited to, post-match taunting or celebration directed at or referencing an opponent(s). Post-match interactions between opponents must be limited to acts of sportsmanship.
Players and Team representatives may not engage in unsportsmanlike physical contact.
Players and Team representatives may not throw anything in the direction of an opponent. Players may not throw anything into the audience or otherwise intentionally make unwanted contact with any spectator, tournament official, or other individual in attendance at any Playtonia event, including the tournament.
Players and Team Representatives may not engage in any other conduct that, in the discretion of tournament officials, violates the spirit of these rules, affects the ability of tournament officials to conduct a fair and safe competition, and/or is detrimental to Playtonia and/or its partners.
Players/Teams are expected to put forth their best effort in all games. Players/Teams may not intentionally forfeit a game or conspire to manipulate rankings or brackets.
Players, Team staff and/or managers, and other Team or Player representatives, shall not participate in or otherwise be involved with, either directly or indirectly, any fantasy sports, betting or gambling that uses tournament stats or results or that is otherwise related to Playtonia in any way, and shall not associate with bettors or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, any fantasy sports, betting or gambling that uses tournament stats or results or that is otherwise related to Playtonia in any way. Any betting or gambling by a Player, Team staff and/or manager, or other Team or Player representative against his/her own Team’s/Player’s matches will result in immediate disqualification of the entire Team and, at the discretion of Playtonia Management, a ban from one or more subsequent Playtonia competitions (up to permanent expulsion from all future Playtonia events).
Players & Team representatives are expected to treat all members of Playtonia staff, and sponsors, with respect. Public discussions of avoiding, and agreements to avoid, the use of non-prohibited (by these rules) abilities, items, weapons, or strategies are prohibited. Public statements made about private information, unofficial roster changes, and disparaging remarks made about Playtonia or its partners are prohibited.
“Tournament officials” refers to the following: all Referees and Administrators, any Tournament Directors and Playtonia Commissioner.
Violations of any of the additional rules may result in a forfeit of the current match and/or all future matches in the tournament (disqualified) – e.g., if a Player, Team, team officials, etc. violates any of the rules in Section 4 (at least to the extent not specifically covered in Conduct Rules section of this rulebook), it may result in a forfeit of the then current match and/or all future matches in the tournament. The Team may also be forced to continue the current match shorthanded (i.e., without the Player or team officials who violated such additional rules).
Tournament officials may issue a foul, technical foul, or disqualify a Player/Team for acts of misconduct not listed in the conduct rules to preserve fair play and sportsmanship in Playtonia management’s sole discretion.
Match fixing is defined as an attempt to arrange or influence, in advance, the outcome of a match, or events within the match, usually for the purpose of making money, often from betting. Participants, directly or indirectly, are not allowed to accept from, or offer to, any person or entity (whether they are participants or otherwise) any bribes/gifts/rewards of any nature in relation to seeking to influence the outcome, result of, conduct of, a match or the competition. Participants are under a strict obligation to immediately report to a tournament official any approach, or any offer of a bribe/gift/ reward made to them, or any other participant, related to seeking to influence the outcome, result, or conduct of a match or the competition.
Any form of cheating and/or ghosting is strictly forbidden and may lead to immediate disqualification and previous matches may also be reviewed. Tournament officials may opt to deduct further points and/or disqualify the Team from the league entirely. The Team may also lose any seeding for future Playtonia tournaments.
Participants (e.g., Players, team officials, etc.) shall act in a professional manner at all times at the site of each match, at the Playtonia Reserved official hotel and shall refrain from acting in a vulgar, abusive, or offensive manner or engaging in any illegal activity.
Team Agreements: Each Team and its Players remain subject to all of the terms and conditions contained in the Team Agreement, and any conflict between these rules and regulations and the Team Agreement shall be resolved in favor of the Team Agreement (unless expressly stated otherwise in the Team Agreement).
Spirit of the Rules. Finality of all decisions regarding the interpretation of these rules, Player and Team eligibility, scheduling and staging for the tournament and related events, and penalties for misconduct, lie solely with Playtonia management, the decisions of which are final.